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Old Jan 19, 2006, 11:22 PM // 23:22   #1
Frost Gate Guardian
 
Join Date: Jan 2006
Guild: KM
Profession: Mo/
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Default Warrior Elementalist Build

Ok, so I have a W/E and I am asking for suggestions to make him a powerhouse!
Here is what I have so far:

All platemail
Helmet has Superior Vigor
Chest has Superior Absorption
Gauntlets Superior AxeMastery
Legging Minor Tactics
Boots platemail

Skill bar changes all the time but what would you suggest?
The reason I am asking is it seems to me I am getting hit a lot more then I should, so please any and all help/suggestions would be great!
If you need another info please let me know.
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Old Jan 20, 2006, 01:57 AM // 01:57   #2
Lion's Arch Merchant
 
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Location: Canada/Alberta/Edmonton
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Try, Cyclone Axe, Bonneits, Glad Def, AfterShock, Crystal Wave, Doylak Signet, Healing Signet. <- This is for farming of course.
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Old Jan 20, 2006, 02:14 PM // 14:14   #3
Ascalonian Squire
 
Join Date: Jan 2006
Profession: W/E
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id go for 2 on tactics (normall points)
and put str on 14 and axe mastery on 12, fallowed to fill the rest with whatever magic you want, i use fire personally with conjure flame and 100 blades, and with a fire sword, with deals allot of dmg
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Old Jan 20, 2006, 02:14 PM // 14:14   #4
Ascalonian Squire
 
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Profession: W/E
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id like to know what a guilf build is for farming on a sword user... (not ot make a new thread ^^)
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Old Jan 20, 2006, 09:50 PM // 21:50   #5
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Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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Daiken: Look for the hydra farming build and you'll find one - riposte is a key if I remember correctly.

Ronin: Are you level 20, max attributes? Using axe/sword + artifact for +12 energy?

I would have gone knights boots for absorb, weapon helm and gladiators everywhere else for 27 energy, +12 from artifact for 39 energy.

Here's a build, change sword/axe as desired, tweak attributes as desired:

Warrior Elementalist Fire

Swordsmanship: 12 (11+1)
Tactics: 10 (6+4)
Fire Magic: 12

- Galrath Slash (Swordsmanship)
This attack strikes for +32 damage if it hits.
Adrenaline:8

- Final Thrust (Swordsmanship)
Lose all adrenaline. If Final Thrust hits, you deal 32 more damage. This damage is doubled if your target was below 50% Health.
Adrenaline:10

- Inferno (Fire Magic)
All adjacent foes are struck for 99 fire damage.
Energy:10 Cast:0.75 Recharge:20

- Flame Burst (Fire Magic)
All nearby foes are struck for 91 fire damage.
Energy:15 Cast:0.75 Recharge:5

- Gladiator's Defense [Elite] (Tactics)
For 9 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 25 damage.
Energy:5 Cast:0 Recharge:30

- Healing Signet (Tactics)
You gain 115 Health. You have -40 armor while using this skill.
Energy:0 Cast:2 Recharge:4

- Conjure Flame (Fire Magic)
Lose all Enchantments. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 13 fire damage.
Energy:10 Cast:1 Recharge:60

- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0
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Old Jan 21, 2006, 10:43 PM // 22:43   #6
Frost Gate Guardian
 
Join Date: Jan 2006
Guild: KM
Profession: Mo/
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Yes I am level 20 and have done one of the extra attribute quests, just not the second one yet. My attributes are as follows:

Air=3
Earth=3
Fire=8
Water=3
Strength=10
Axe=10
Hammer=2
Sword=2
Tactics=10

I ues 2 different Axes and a eternal shield specs are:

Furious War Axe of Defense
6-28 slashing Damage
DMG +14% while health is above 50%
Double Adrenaline on hit 8% chance
Armour +5

Sundering War Axe of Enchanting
6-28 slashing Damage
DMG +14% while health is above 50%
Armour Penatration +10% chance 9%
Enchantments last 18% longer

Eternal Shield
Armour 16
Armour +6 vs Giants
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Old Feb 07, 2006, 01:44 AM // 01:44   #7
Frost Gate Guardian
 
Join Date: Jan 2006
Guild: KM
Profession: Mo/
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Ok I have changed a few things and this is what I have now!

Str=12
Axe=10
Tac=11
Magic Varies with 8

I have Glads armour everywhere but my gaultlets which are Knights and have the followning ruins attached to them.

Sup Tac
Maj Absorbtion
Maj Vigor
Min Axe
My action bar changes for what I am doing.
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Old Feb 07, 2006, 03:11 AM // 03:11   #8
Frost Gate Guardian
 
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Guild: Legions of Twilight
Profession: W/Mo
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Hammer Mastery: 16
Earth Magic: 12
Strength: 4

Irresistable Blow
Mighty Blow
Backbreaker {E}
Counter Blow
Ward Against Elements
Armor of Earth
Earthquake
Glyph of Lesser Energy
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